HomeMy WebLinkAboutThe Citizen, 2019-01-17, Page 11THE CITIZEN, THURSDAY, JANUARY 17, 2019. PAGE 11.
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BIA seeks nominations for board, executive at AGM
The Blyth Business Improvement
Area’s (BIA) annual general
meeting (AGM) is coming up next
month and the organization will
need new representation.
With Karen Stewart having
stepped down in November of last
year, three more members of the 11-
member board having missed more
meetings than having attended,
necessitating their removal, and
others saying they will no longer sit
on the board or the executive, the
new board will need nominations to
fill the missing spots.
As of a gathering of the BIA board
on Jan. 9, which was scheduled as a
meeting, but didn’t meet quorum, it
was revealed that two of the five
assigned positions on the
board would be filled and only two
of the remaining six
elected positions would need to be
filled.
The AGM offers an opportunity
for BIA members, which includes
all commercial properties and
businesses within the village of
Blyth, a chance to vote on the
organization’s budget and offer
nominations for the board.
The AGM is set for Feb. 6 at 7
p.m. at Blyth Memorial Hall.
***
In preparation for the
organization’s annual general
meeting (AGM) the Blyth Business
Area (BIA) board is holding a
special meeting at 6 p.m. on Feb. 6,
just prior to the AGM.
On the docket will be approving a
final budget to present to the BIA’s
membership at the AGM, which will
include several returning projects
from last year.
While no formal motion could be
made at the BIA’s Jan. 9 meeting, in
which it failed to meet quorum, the
gathered board and general members
discussed continuing the Hometown
Holiday Weekend and the Blyth
Artisan Market, while also looking
to work with the Goderich to Guelph
(G2G) Rail Trail to help enhance
tourism in Blyth.
The projects were debated at
length, including trying to establish
a dollar amount to support the
Artisan Market which, last year, was
run through funding from a
provincial organization.
The BIA will require quorum at its
Feb. 6 meeting to be able to present
a budget to the BIA general
membership at the subsequent AGM,
scheduled for 7 p.m.
By Denny Scott
The Citizen
Colour a new experience for Stevenson
Continued from page 10
would be a good fit for this season’s
Festival images.
Stevenson’s season image, a
stylized creation featuring Blyth
Memorial Hall, was presented in
October at the Festival’s annual
fundraising dinner. She then had
until Christmas or so to turn in her
production images.
Thanks not only to her history of
showing art at the Blyth Festival Art
Gallery but also her family’s long-
time involvement with the Festival,
Stevenson said it is a true honour to
join the list of artists who have
contributed their art to season
images and production posters.
She added that the season image
only took her about three or four
days to complete, but that came after
a lengthy period of thinking and
conceptualizing the piece in her
mind before physically getting to
work. Stevenson said this has
always been her process, not just
with this new commission.
Stevenson also said that, because
of the way she draws, the season
image is a lot smaller than the
images that have traditionally been
used by the Festival.
Her work with the Blyth Festival
will help her to reach audiences that
Stevenson feels she may never have
reached on her own. On one hand,
she said, that’s exciting, but it also
makes her nervous at the same time.
While she feels under pressure,
she’s also excited about the
possibilities afforded to her by the
opportunity.
For more information on the Blyth
Festival, visit its website at
blythfestival.com.
‘Bed and Breakfast’
Blyth artist Kelly Stevenson was chosen as the visual artist tasked with creating works to
display the five main-stage performances of the 2019 Blyth Festival season, including the
above work for Bed and Breakfast, a Mark Crawford comedy that will close out the Festival
season with three weeks of shows in September. (Courtesy photo)
Falconer’s game set for 2020
Continued from page 9
sense of the game’s creation through
what you can see in terms of
objectives and animations, but
there’s so much more work behind
the scenes that you can’t see,”
Falconer said. “You might watch a
movie and get an idea of what the
director decided on in terms of story
or actors, but there’s also set
creation, score, camera lenses,
budget, etc. Learning how to create
an interactive narrative where the
player leads the way, the different
tricks of creating an effect or
focusing a player’s attention one
way while you change the world
around them was all very fascinating
to me.”
After graduating, Falconer went to
work at Vast Studios, staying there
for several years. He has since
moved on to work for the California-
based PlayQ Inc. on a freelance
basis, designing levels for the game
Charm King, played on cell phones,
while working on Way of the Passive
Fist and now Mighty Fight
Federation.
Falconer says that he and the team
have about a year’s worth of work
left on Mighty Fight Federation, so
he is estimating that the game will
be released to the masses in the first
quarter of 2020. It will be available
on all major platforms, including
Playstation 4, XBox One, Nintendo
Switch and PC.
For more information on Mighty
Fight Federation, visit its website at
fightmighty.com or follow the
game’s progress on Twitter.
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